This is the complete list of members for CollisionComponent, including all inherited members.
CheckCollisionWithTile(TileMap *currMap, bool &onGround, int collider_type) | CollisionComponent | |
CheckCollisionWithWall(bool &onGround) | CollisionComponent | |
CollisionComponent(int w, int h) | CollisionComponent | |
Component() | Component | inline |
GetProcessedPos() | CollisionComponent | |
getStartPos() | CollisionComponent | |
SetCurrPos(int x, int y) | CollisionComponent | |
~CollisionComponent() | CollisionComponent | |
~Component() | Component | inline |