Building Game Engines
AnimationComponent Member List

This is the complete list of members for AnimationComponent, including all inherited members.

AddSprite(ANIMATION_STATE spriteName, Sprite *newSprite)AnimationComponent
AnimationComponent(SDL_Renderer *ren)AnimationComponent
AnimationComponent()AnimationComponent
Component()Componentinline
GetCurrSprite()AnimationComponent
GetSprite(ANIMATION_STATE newState)AnimationComponent
GetState()AnimationComponent
Render(SDL_Renderer *ren)AnimationComponent
Update(PLAYER_STATE targetState, PLAYER_DIR movingDir, int posX, int posY)AnimationComponent
UpdateState(ANIMATION_STATE newState)AnimationComponent
~AnimationComponent()AnimationComponent
~Component()Componentinline